SickKids Pain Squad Mobile App

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The Hospital for Sick Children in Toronto (or SickKids) needed to find a way to encourage their young cancer patients to complete daily reports on their pain. With a little back-up from Canada's top police dramas, our innovative mobile app made this overwhelming task easy and fun.

via campaignpage.ca

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Advertising Moves to Apps on iPhones and Android

This shouldn’t perhaps be all that surprising but it looks like the ad dollars in the mobile market are moving from the mobile sites and into the apps themselves.
Ads within smartphone applications such as the popular puzzle game Angry Birds are turning into a key driver for mobile advertising, as apps become the main distribution method for media on mobile phones, according to a report.

via forbes.com

 

 

 

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Hoteles y apps para una nueva generación de clientes


Si tienes relación con la industria de la hostelería y el turismo, te conviene echar un buen vistazo a este artículo del New York Times, The Millenials check in, un resumen razonablemente bien hecho de los cambios que la llegada de los llamados “millenials” o generación Y está provocando en el planteamiento de la oferta hotelera.

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Las aplicaciones de restaurantes aseguran reservas

Un reciente estudio realizado por El Tenedor, ha revelado que el 15% de las reservas online se realizan a través soportes móviles (Smartphone y tabletas).

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Nearly half of American adults are smartphone owners

Nearly half (46%) of American adults are smartphone owners as of February 2012, an increase of 11 percentage points over the 35% of Americans who owned a smartphone last May. Two in five adults (41%) own a cell phone that is not a smartphone, meaning that smartphone owners are now more prevalent within the overall population than owners of more basic mobile phones.

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Time Spent In Mobile Far Outpaces Ad Spending

Web publishers have long lamented the lack of ad spending online in relation to the amount of time spent online. Now Flurry is making the same case for mobile. In a new study, the mobile advertising and analytics firm says mobile is the most imbalanced medium when it comes to ad spending versus time spent, at 1% compared to 23%. That makes the split of ad spending and time spent on the desktop Web -- at 16% versus 22% -- look a lot better.

By contrast, print gets 29% of ad dollars but only 6% of time spent. Flurry derived the cross-media figures from publicly available sources including comScore, Veronis Suhler, Mary Meeker, Alexa and its own data tracking more than 140,000 iOS and Android apps.

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